petsc-master 2014-12-23
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SNESConvergedReason

reason a SNES method was said to have converged or diverged

Synopsis

typedef enum {/* converged */
              SNES_CONVERGED_FNORM_ABS         =  2, /* ||F|| < atol */
              SNES_CONVERGED_FNORM_RELATIVE    =  3, /* ||F|| < rtol*||F_initial|| */
              SNES_CONVERGED_SNORM_RELATIVE    =  4, /* Newton computed step size small; || delta x || < stol || x ||*/
              SNES_CONVERGED_ITS               =  5, /* maximum iterations reached */
              SNES_CONVERGED_TR_DELTA          =  7,
              /* diverged */
              SNES_DIVERGED_FUNCTION_DOMAIN     = -1, /* the new x location passed the function is not in the domain of F */
              SNES_DIVERGED_FUNCTION_COUNT      = -2,
              SNES_DIVERGED_LINEAR_SOLVE        = -3, /* the linear solve failed */
              SNES_DIVERGED_FNORM_NAN           = -4,
              SNES_DIVERGED_MAX_IT              = -5,
              SNES_DIVERGED_LINE_SEARCH         = -6, /* the line search failed */
              SNES_DIVERGED_INNER               = -7, /* inner solve failed */
              SNES_DIVERGED_LOCAL_MIN           = -8, /* || J^T b || is small, implies converged to local minimum of F() */
              SNES_CONVERGED_ITERATING          =  0} SNESConvergedReason;

The two most common reasons for divergence are

  1) an incorrectly coded or computed Jacobian or
  2) failure or lack of convergence in the linear system (in this case we recommend
     testing with -pc_type lu to eliminate the linear solver as the cause of the problem).

Diverged Reasons

SNES_DIVERGED_LOCAL_MIN -this can only occur when using the line-search variant of SNES. The line search wants to minimize Q(alpha) = 1/2 || F(x + alpha s) ||^2_2 this occurs at Q'(alpha) = s^T F'(x+alpha s)^T F(x+alpha s) = 0. If s is the Newton direction - F'(x)^(-1)F(x) then you get Q'(alpha) = -F(x)^T F'(x)^(-1)^T F'(x+alpha s)F(x+alpha s); when alpha = 0 Q'(0) = - ||F(x)||^2_2 which is always NEGATIVE if F'(x) is invertible. This means the Newton direction is a descent direction and the line search should succeed if alpha is small enough.

If F'(x) is NOT invertible AND F'(x)^T F(x) = 0 then Q'(0) = 0 and the Newton direction is NOT a descent direction so the line search will fail. All one can do at this point is change the initial guess and try again.

An alternative explanation: Newton's method can be regarded as replacing the function with its linear approximation and minimizing the 2-norm of that. That is F(x+s) approx F(x) + F'(x)s so we minimize || F(x) + F'(x) s ||^2_2; do this using Least Squares. If F'(x) is invertible then s = - F'(x)^(-1)F(x) otherwise F'(x)^T F'(x) s = -F'(x)^T F(x). If F'(x)^T F(x) is NOT zero then there exists a nontrival (that is F'(x)s != 0) solution to the equation and this direction is s = - [F'(x)^T F'(x)]^(-1) F'(x)^T F(x) so Q'(0) = - F(x)^T F'(x) [F'(x)^T F'(x)]^(-T) F'(x)^T F(x) = - (F'(x)^T F(x)) [F'(x)^T F'(x)]^(-T) (F'(x)^T F(x)). Since we are assuming (F'(x)^T F(x)) != 0 and F'(x)^T F'(x) has no negative eigenvalues Q'(0) < 0 so s is a descent direction and the line search should succeed for small enough alpha.

Note that this RARELY happens in practice. Far more likely the linear system is not being solved (well enough?) or the Jacobian is wrong.

SNES_DIVERGED_MAX_IT means that the solver reached the maximum number of iterations without satisfying any convergence criteria. SNES_CONVERGED_ITS means that SNESConvergedSkip() was chosen as the convergence test; thus the usual convergence criteria have not been checked and may or may not be satisfied.

Developer Notes: this must match finclude/petscsnes.h

The string versions of these are in SNESConvergedReason, if you change any value here you must also adjust that array.

Each reason has its own manual page.

See Also

SNESSolve(), SNESGetConvergedReason(), KSPConvergedReason, SNESSetConvergenceTest()

Level:beginner
Location:
src/snes/../../include/petscsnes.h
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages

Examples

src/snes/examples/tutorials/ex30.c.html