#include "petscsnes.h" PetscErrorCode SNESSetUpdate(SNES snes, PetscErrorCode (*func)(SNES, PetscInt))Logically Collective on SNES
Note: This is NOT what one uses to update the ghost points before a function evaluation, that should be done at the beginning of your FormFunction() This is not used by most users.
Index of all SNES routines
Table of Contents for all manual pages
Index of all manual pages