MeshKit  1.0
ExtrudeMesh

Name: ExtrudeMesh

External dependencies: (none)

Input: 1D or 2D ModelEnt's, already meshed

Output: Extruded entities, and sometimes additional sets (see Notes below)

Interface(s) used: MOAB

Setup:

None.

Notes:

Extrudes mesh entities, along a straight or rotated path.

This algorithm accepts specification of copy, expand and extrude sets (see copyexpandextrude_sets); see ExtrudeMesh header for details on specifying these sets.

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