MeshKit  1.0
Rotate Class Reference

A rotation function, using Rodrigues' formula. More...

#include <meshkit/Transform.hpp>

Inheritance diagram for Rotate:

List of all members.

Public Member Functions

 Rotate (const Vector< 3 > &origin, const Vector< 3 > &z, double dtheta)

Protected Member Functions

void transform_one (Vector< 3 > &coords) const

Private Attributes

Vector< 3 > origin_
Vector< 3 > z_
double dtheta_

Friends

class BasicTransform< Rotate >

Detailed Description

A rotation function, using Rodrigues' formula.

Definition at line 46 of file Transform.hpp.


Constructor & Destructor Documentation

Rotate ( const Vector< 3 > &  origin,
const Vector< 3 > &  z,
double  dtheta 
) [inline]

Definition at line 50 of file Transform.hpp.


Member Function Documentation

void transform_one ( Vector< 3 > &  coords) const [inline, protected]

Definition at line 54 of file Transform.hpp.


Friends And Related Function Documentation

friend class BasicTransform< Rotate > [friend]

Definition at line 48 of file Transform.hpp.


Member Data Documentation

double dtheta_ [private]

Definition at line 61 of file Transform.hpp.

Vector<3> origin_ [private]

Definition at line 59 of file Transform.hpp.

Vector<3> z_ [private]

Definition at line 60 of file Transform.hpp.


The documentation for this class was generated from the following file:
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