class Audio Audio class
Audio class. The audio class will take care of playing the main audio file as is specified in the *.m4c file. The file is loaded and the VSS (currently 2.3) soundserver is started. This class will also take care of syncronizing the audio and the visual portions of the program by jumping to the current place in the sound sample.
void init_audio(void)
void init_afile(void)
double play_audio(void)
void jump_song(float spot)
void kill_audio(void)
int get_SR(void)
int get_num_channels(void)
const double PLAY_LATENCY_ESTIMATE
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