class Sphere : public GModule Class Sphere
Class Sphere. Class Sphere is a child of the class GModule. It is one of currently three graphical representations which maps sound parameters to visual parameters. One sphere is drawn per currently active sound.
virtual void preinit_graphics(void)
virtual void init_graphics(void)
virtual void draw_graphics(void)
virtual void update_graphics(void)
virtual void kill_graphics(void)
void init_balls(void)
void init_hall()
void init_grid()
void set_prop_wall()
void texture_configure()
void draw_balls()
void draw_hall()
void draw_grid()
void set_xcoord(double xtogl, double xval, int flag)
xval - Value to calculate the x coordinate.
flag - If true, use xval. Otherwise, use a default.
void set_ycoord(double val, int flag)
flag - If true, use val. Otherwise, use a default.
void set_zcoord(double val1, double val2, int flag)
val2 - Value to calculate the z coordinate.
flag - If true, use val1 and val2. Otherwise, use
a default.
void set_rotate(double val, int flag)
flag - If true, use val. Otherwise, use a default.
void set_scaling(double val, int flag)
flag - If true, use val. Otherwise, use a default.
void set_radius(double radval, double pval1, double pval2, int radflag, int pflag)
pval1 - Value to calculate pulse.
pval2 - Value to calculate pulse.
radflag - If true, use radval. Otherwise, use a default.
pflag - If true, use pval1 and pval2. Otherwise, use
a default.
void set_color(double cval, double wval, int cflag, int wflag)
wval - Value to calcualte whiteness of color.
cflag - If true, use cval. Otherwise, use a default.
wfalg - If true, use wval. Otherwise, use a default.
double get_reverb_hue(double x)
double get_note_height(double f)
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