moab
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#include <iostream>
#include <fstream>
#include "SmoothFace.hpp"
#include <algorithm>
#include <iomanip>
#include "assert.h"
#include <float.h>
Go to the source code of this file.
Namespaces | |
namespace | moab |
Class representing axis-aligned bounding box. | |
Defines | |
#define | GEOMETRY_RESABS 1.e-6 |
#define | CUBIT_DBL_MAX 1.e+30 |
#define | INCR 0.01 |
Functions | |
bool | moab::within_tolerance (CartVect &p1, CartVect &p2, const double &tolerance) |
int | moab::numAdjTriInSet (Interface *mb, EntityHandle startEdge, EntityHandle set) |
Variables | |
bool | moab::debug_surf_eval1 = false |
#define CUBIT_DBL_MAX 1.e+30 |
Definition at line 15 of file SmoothFace.cpp.
#define GEOMETRY_RESABS 1.e-6 |
Definition at line 14 of file SmoothFace.cpp.
#define INCR 0.01 |