moab
moab::MeshSet Member List
This is the complete list of members for moab::MeshSet, including all inherited members.
add_child(EntityHandle child)moab::MeshSet
add_entities(const EntityHandle *entity_handles, const int num_entities, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
add_entities(const Range &entities, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
add_parent(EntityHandle parent)moab::MeshSet
childMeshSetsmoab::MeshSet [private]
clear(EntityHandle myhandle, AEntityFactory *adjacencies)moab::MeshSet [inline]
clear_all(EntityHandle myhandle, AEntityFactory *adjacencies)moab::MeshSet [inline]
contains_entities(const EntityHandle *entities, int num_entities, const int op) const moab::MeshSet [inline]
contentListmoab::MeshSet [private]
convert(unsigned flags, EntityHandle my_handle, AEntityFactory *adj)moab::MeshSet [protected]
Count enum namemoab::MeshSet
create_adjacencies(EntityHandle myhandle, AEntityFactory *adjacencies)moab::MeshSet [protected]
DIM_FROM_HANDLE(EntityHandle h)moab::MeshSet [inline, static]
empty() const moab::MeshSet [inline]
FIRST_OF_DIM(int dim)moab::MeshSet [inline, static]
flags() const moab::MeshSet [inline]
get_children(int &count_out) const moab::MeshSet [inline]
get_contents(size_t &count_out) const moab::MeshSet [inline]
get_contents(size_t &count_out)moab::MeshSet [inline]
get_entities(std::vector< EntityHandle > &entities) const moab::MeshSet [inline]
get_entities(Range &entities) const moab::MeshSet [inline]
get_entities_by_dimension(int dimension, std::vector< EntityHandle > &entity_list) const moab::MeshSet [inline]
get_entities_by_dimension(int dimension, Range &entity_list) const moab::MeshSet [inline]
get_entities_by_type(EntityType entity_type, std::vector< EntityHandle > &entity_list) const moab::MeshSet [inline]
get_entities_by_type(EntityType type, Range &entity_list) const moab::MeshSet [inline]
get_memory_use() const moab::MeshSet
get_non_set_entities(Range &range) const moab::MeshSet [inline]
get_parents(int &count_out) const moab::MeshSet [inline]
insert_entity_ranges(const EntityHandle *range_vect, size_t len, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
insert_entity_ranges(const Range &range, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
insert_entity_vector(const EntityHandle *vect, size_t len, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
intersect(const MeshSet *meshset_2, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet
LAST_OF_DIM(int dim)moab::MeshSet [inline, static]
MANY enum valuemoab::MeshSet
mChildCountmoab::MeshSet [private]
mContentCountmoab::MeshSet [private]
MeshSet()moab::MeshSet [inline]
MeshSet(unsigned flags)moab::MeshSet [inline]
mFlagsmoab::MeshSet [private]
mParentCountmoab::MeshSet [private]
num_children() const moab::MeshSet [inline]
num_entities() const moab::MeshSet [inline]
num_entities_by_dimension(int dimension) const moab::MeshSet [inline]
num_entities_by_type(EntityType type) const moab::MeshSet [inline]
num_parents() const moab::MeshSet [inline]
ONE enum valuemoab::MeshSet
ordered() const moab::MeshSet [inline]
parentMeshSetsmoab::MeshSet [private]
remove_adjacencies(EntityHandle myhandle, AEntityFactory *adjacencies)moab::MeshSet [protected]
remove_child(EntityHandle child)moab::MeshSet
remove_entities(const Range &entities, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
remove_entities(const EntityHandle *entities, const int num_entities, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
remove_entity_ranges(const EntityHandle *range_vect, size_t len, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
remove_entity_ranges(const Range &range, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
remove_entity_vector(const EntityHandle *vect, size_t len, EntityHandle my_h, AEntityFactory *adj)moab::MeshSet [protected]
remove_parent(EntityHandle parent)moab::MeshSet
replace_entities(EntityHandle my_handle, const EntityHandle *old_entities, const EntityHandle *new_entities, size_t num_entities, AEntityFactory *mAdjFact)moab::MeshSet
set() const moab::MeshSet [inline]
set_flags(unsigned flags, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
subtract(const MeshSet *meshset_2, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
tracking() const moab::MeshSet [inline]
TWO enum valuemoab::MeshSet
unite(const MeshSet *meshset_2, EntityHandle my_handle, AEntityFactory *adjacencies)moab::MeshSet [inline]
vector_based() const moab::MeshSet [inline]
ZERO enum valuemoab::MeshSet
~MeshSet()moab::MeshSet [inline]
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