moab
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add_intersection(double t, EntityHandle facet) | moab::RayIntersectSets | [private] |
desiredOrient | moab::RayIntersectSets | [private] |
facets | moab::RayIntersectSets | [private] |
geomVol | moab::RayIntersectSets | [private] |
intersections | moab::RayIntersectSets | [private] |
lastSet | moab::RayIntersectSets | [private] |
lastSetDepth | moab::RayIntersectSets | [private] |
leaf(EntityHandle node) | moab::RayIntersectSets | [virtual] |
minTolInt | moab::RayIntersectSets | [private] |
neg_ray_len | moab::RayIntersectSets | [private] |
neighborhood | moab::RayIntersectSets | [private] |
neighborhoods | moab::RayIntersectSets | [private] |
nonneg_ray_len | moab::RayIntersectSets | [private] |
prevFacets | moab::RayIntersectSets | [private] |
ray_direction | moab::RayIntersectSets | [private] |
ray_origin | moab::RayIntersectSets | [private] |
RayIntersectSets(OrientedBoxTreeTool *tool_ptr, const double *ray_point, const double *unit_ray_dir, const double *nonneg_ray_length, const double *neg_ray_length, double tolerance, int min_tol_intersections, std::vector< double > &inters, std::vector< EntityHandle > &surfaces, std::vector< EntityHandle > &facts, EntityHandle *root_set, const EntityHandle *geom_volume, const Tag *sense_tag, const int *desired_orient, const std::vector< EntityHandle > *prev_facets, unsigned int *tmp_count) | moab::RayIntersectSets | [inline] |
raytri_test_count | moab::RayIntersectSets | [private] |
rootSet | moab::RayIntersectSets | [private] |
senseTag | moab::RayIntersectSets | [private] |
sets | moab::RayIntersectSets | [private] |
surfTriOrient | moab::RayIntersectSets | [private] |
surfTriOrient_val | moab::RayIntersectSets | [private] |
tol | moab::RayIntersectSets | [private] |
tool | moab::RayIntersectSets | [private] |
visit(EntityHandle node, int depth, bool &descend) | moab::RayIntersectSets | [virtual] |
~Op() | moab::OrientedBoxTreeTool::Op | [virtual] |