#include "moab/DualTool.hpp"
#include "moab/Range.hpp"
#include "moab/Core.hpp"
#include "Internals.hpp"
#include "MBTagConventions.hpp"
#include "moab/Skinner.hpp"
#include "moab/MeshTopoUtil.hpp"
#include "AEntityFactory.hpp"
#include "moab/CN.hpp"
#include <string>
#include <algorithm>
#include <iostream>
#include <sstream>
#include <assert.h>
Go to the source code of this file.
Define Documentation
#define MAX |
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| (a > b ? a : b) |
#define MIN |
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MOAB, a Mesh-Oriented datABase, is a software component for creating, storing and accessing finite element mesh data.
Copyright 2004 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Coroporation, the U.S. Government retains certain rights in this software.
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
- Examples:
- DeformMeshRemap.cpp.
Definition at line 33 of file DualTool.cpp.
#define SWAP |
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| {EntityHandle tmp_ent = a; a = b; b = tmp_ent;} |