moab
FBEngine.cpp File Reference
#include <iostream>
#include <map>
#include "moab/FBEngine.hpp"
#include "moab/Interface.hpp"
#include "moab/GeomTopoTool.hpp"
#include "moab/OrientedBoxTreeTool.hpp"
#include <stdlib.h>
#include <cstring>
#include <set>
#include <queue>
#include <algorithm>
#include "assert.h"
#include "SmoothCurve.hpp"
#include "SmoothFace.hpp"

Go to the source code of this file.

Namespaces

namespace  moab
 

Class representing axis-aligned bounding box.


Defines

#define MBI   _mbImpl
#define MBERRORR(rval, STR)

Functions

bool moab::intersect_segment_and_plane_slice (CartVect &from, CartVect &to, CartVect &p1, CartVect &p2, CartVect &, CartVect &normPlane, CartVect &intx_point, double &parPos)
ErrorCode moab::area_coordinates (Interface *mbi, EntityHandle tri, CartVect &pnt, double *area_coord, EntityHandle &boundary_handle)

Variables

unsigned moab::min_tolerace_intersections = 1000
double moab::tolerance = 0.01
double moab::tolerance_segment = 0.01
const bool moab::Debug_surf_eval = false
bool moab::debug_splits = false

Define Documentation

#define MBERRORR (   rval,
  STR 
)
Value:
{ if (MB_SUCCESS != rval) { \
      std::cout<<STR<<std::endl;       \
      return rval; } }

Definition at line 22 of file FBEngine.cpp.

#define MBI   _mbImpl

Definition at line 21 of file FBEngine.cpp.

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