moab
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#include <iostream>
#include <map>
#include "moab/FBEngine.hpp"
#include "moab/Interface.hpp"
#include "moab/GeomTopoTool.hpp"
#include "moab/OrientedBoxTreeTool.hpp"
#include <stdlib.h>
#include <cstring>
#include <set>
#include <queue>
#include <algorithm>
#include "assert.h"
#include "SmoothCurve.hpp"
#include "SmoothFace.hpp"
Go to the source code of this file.
Namespaces | |
namespace | moab |
Class representing axis-aligned bounding box. | |
Defines | |
#define | MBI _mbImpl |
#define | MBERRORR(rval, STR) |
Functions | |
bool | moab::intersect_segment_and_plane_slice (CartVect &from, CartVect &to, CartVect &p1, CartVect &p2, CartVect &, CartVect &normPlane, CartVect &intx_point, double &parPos) |
ErrorCode | moab::area_coordinates (Interface *mbi, EntityHandle tri, CartVect &pnt, double *area_coord, EntityHandle &boundary_handle) |
Variables | |
unsigned | moab::min_tolerace_intersections = 1000 |
double | moab::tolerance = 0.01 |
double | moab::tolerance_segment = 0.01 |
const bool | moab::Debug_surf_eval = false |
bool | moab::debug_splits = false |
#define MBERRORR | ( | rval, | |
STR | |||
) |
{ if (MB_SUCCESS != rval) { \ std::cout<<STR<<std::endl; \ return rval; } }
Definition at line 22 of file FBEngine.cpp.
#define MBI _mbImpl |
Definition at line 21 of file FBEngine.cpp.