moab
Skinner.cpp File Reference
#include "moab/Skinner.hpp"
#include "moab/Range.hpp"
#include "moab/CN.hpp"
#include <vector>
#include <set>
#include <algorithm>
#include <math.h>
#include <assert.h>
#include <iostream>
#include "moab/Util.hpp"
#include "Internals.hpp"
#include "MBTagConventions.hpp"
#include "moab/Core.hpp"
#include "AEntityFactory.hpp"
#include "moab/ScdInterface.hpp"

Go to the source code of this file.

Classes

class  moab::AdjSides< CORNERS >
struct  moab::AdjSides< CORNERS >::Side

Namespaces

namespace  moab
 

Class representing axis-aligned bounding box.


Defines

#define SKINNER_PI   3.1415926535897932384626

Define Documentation

#define SKINNER_PI   3.1415926535897932384626

MOAB, a Mesh-Oriented datABase, is a software component for creating, storing and accessing finite element mesh data.

Copyright 2004 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Coroporation, the U.S. Government retains certain rights in this software.

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

Definition at line 39 of file Skinner.cpp.

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