moab
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#include "moab/Interface.hpp"
#include "moab/Range.hpp"
#include "moab/CartVect.hpp"
#include "MBTagConventions.hpp"
#include "moab/Types.hpp"
#include <vector>
#include <map>
#include "moab/GeomTopoTool.hpp"
Go to the source code of this file.
Classes | |
class | moab::SmoothFace |
Implement CAMAL geometry callbacks using smooth iMesh. More... | |
Namespaces | |
namespace | moab |
Class representing axis-aligned bounding box. | |
Defines | |
#define | determ3(p1, q1, p2, q2, p3, q3) ((q3)*((p2)-(p1)) + (q2)*((p1)-(p3)) + (q1)*((p3)-(p2))) |
#define | sqr(a) ((a)*(a)) |
#define | cube(a) (sqr(a) * (a)) |
#define | quart(a) (sqr(a) * sqr(a)) |
#define | blend(x) (-2.0*(x)*(x)*(x) + 3.0*(x)*(x)) |
#define blend | ( | x | ) | (-2.0*(x)*(x)*(x) + 3.0*(x)*(x)) |
Definition at line 16 of file SmoothFace.hpp.
Definition at line 14 of file SmoothFace.hpp.
#define determ3 | ( | p1, | |
q1, | |||
p2, | |||
q2, | |||
p3, | |||
q3 | |||
) | ((q3)*((p2)-(p1)) + (q2)*((p1)-(p3)) + (q1)*((p3)-(p2))) |
Definition at line 12 of file SmoothFace.hpp.
Definition at line 15 of file SmoothFace.hpp.
#define sqr | ( | a | ) | ((a)*(a)) |
Definition at line 13 of file SmoothFace.hpp.